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Wednesday, October 21st, 2009
Street Fighter IV’s final boss, Seth, is one of the most infuriating adversaries on modern consoles. His moves are cheap, he fights to win, and, worst of all, he stands between the player and a wide set of unlockable characters. I’ve got some good news and bad news for those who’ve been beaten down one [...]
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Friday, September 25th, 2009
Revenge! comes to you a bit late this week, but that doesn’t mean it’s any less intense. Today, we’re looking at another beat ‘em up and another constant troublemaker in my game-shoebox: Captain America and the Avengers!
This game was born for co-op. As an arcade carry-over, Captain America almost expected you to have a buddy [...]
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Tuesday, September 22nd, 2009
Video games, as a medium, have cultural relevance and mass appeal pretty much anywhere. I like to think the fun of controlling a virtual person (or vehicle, or little yellow incomplete circle) is truly universal. But some nations have a gaming culture all their own. We already talked about Russian cosplayers celebrating S.T.A.L.K.E.R., so today [...]
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Saturday, September 19th, 2009
Ever wanted to just lose your mind, grab the nearest table and turn it over with a rage-fueled, superhuman shove? Now, you can realize that primal fantasy without ruining your household furniture or permanently scarring your loved ones:
Japan will make a videogame out of anything it seems, including domestic violence and anger management issues. The [...]
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Monday, September 14th, 2009
I think the entire beat ‘em up genre may have received the Ology Bump. Ever since my original profile of the genre back on my then-blog, Pixelicious, I’ve seen beat ‘em ups rise to surprising prominence in the gaming world. With TMNT: Arcade Attack on its way and The Warriors: Street Brawl soon to be [...]
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Tuesday, September 8th, 2009
Over the years, Nintendo systems have been home to some truly memorable titles and some truly awful ones. Let’s not even talk about Friday the 13th or E.T. (yet.) Instead, let’s look back on some of the Nintendo games that, despite their obviously high quality, never quite made it big. Gamedaily has given us a [...]
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Thursday, September 3rd, 2009
Since I joined up with Ology, I’ve been a strong proponent of the beat ‘em up genre. I’ve written about Maximum Carnage, Final FIght, and a few other classic brawlers, in an effort to celebrate one of the simplest but most popular genres in our industry. But I haven’t had much of a chance to [...]
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Monday, August 31st, 2009
Ology blogger Myssiing recently conducted an interview with black velvet painter Kyle Kulakowski, who specializes in scenes from video games. He’s got a very unique art style that lends itself well to recreating the moments that defined video gaming in the 80s and beyond. Myssiing’s questions show us that Kulakowski is, indeed, one of our [...]
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